Mario Mu
Sites of Encounter
Single-channel video (colour, sound), 20:00
Sites of Encounter deals with the transformation of the labour system — from factory settings to digital platforms — and of the subjects within. Created within the Unity game engine, this narrative video follows intimate dialogues between a group of characters as they navigate contemporary labour conditions. Presenting the architectural environments of the factory, the bridge and the office as protagonists, Sites of Encounter questions the morphology of spaces and objects and asks how space, memory and alternative ways of work could be re-mapped. A voiceover narrative presents several characters in dialogue or parallel monologues pondering work and death, but also subjects like architecture, forgetting and remembering, violence, relationships, coffee and composting.
Mario Mu is a visual artist and director living in Berlin, Germany. He works on various research projects that are often constructed as extended gaming platforms. Apart from frequently incorporating sound and drawing, his practice mainly shifts between game design, 3D animation and performance.